Tellus
Description
Tellus is the round 1 winner of the SaveEarthGame contest held by the IEEE. The game starts the player off in the modern world where they are tasked to make decisions that can affect the world as a whole now or in the future. The goal of the game is help show how to make the world a better place all while using real world data from earth observation data.
What I Contributed
- Managing a team of programmers on a very agile development cycle
- Quickly prototyping designer high concepts
- Managing large quantities of data and tying to gameplay data
- GUI elements
- 3D world management
- Gameplay elements
- Worked in Unity C#
Media
Demo
A playable demo can be found
here.